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	<title>GodSpeed Games &#8211; Godspeed Games</title>
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		<title>Mobile Compatibility Testing Solutions @Godspeed Games</title>
		<link>https://www.godspeedgames.com/mobile-compatibility-testing/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sun, 21 Feb 2021 06:24:22 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[App Testing]]></category>
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		<category><![CDATA[IOS]]></category>
		<category><![CDATA[Mobile Compatibility Testing]]></category>
		<category><![CDATA[Mobile Games Compatibility]]></category>
		<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[Mobile Phones]]></category>
		<category><![CDATA[OS Compatibility]]></category>
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		<category><![CDATA[Testing]]></category>
		<guid isPermaLink="false">http://godspeedgame.branndsjet.com/mobile-compatibility-testing/</guid>

					<description><![CDATA[&#160; Mobile Compatibility Testing is an essential part of the Mobile development process. At Godspeed, we understand the need for it and have created specific Testplans to execute the tests across various devices and OS configurations. Let&#8217;s understand the Why and How of the Mobile Compatibility testing! &#160;]]></description>
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							<p>&nbsp;</p>

<p><strong>Mobile Compatibility Testing</strong> is an essential part of the Mobile development process. At <a href="https://www.godspeedgames.com/services/testing/">Godspeed</a>, we understand the need for it and have created specific Testplans to execute the tests across various devices and OS configurations. Let&#8217;s understand the Why and How of the Mobile Compatibility testing!</p>
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		<title>Shaolin vs Wutang, Releasing soon on Nintendo Switch!</title>
		<link>https://www.godspeedgames.com/shaolin-vs-wutang/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sat, 01 Aug 2020 12:30:29 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[August]]></category>
		<category><![CDATA[Combat]]></category>
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		<category><![CDATA[Game Development]]></category>
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		<category><![CDATA[GodSpeed Gaming]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Jae Lee]]></category>
		<category><![CDATA[Kung Fu]]></category>
		<category><![CDATA[Local Co-Op]]></category>
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		<category><![CDATA[Martial Arts]]></category>
		<category><![CDATA[Nintendo eshop]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Shaolin vs Wutang]]></category>
		<category><![CDATA[Versus]]></category>
		<guid isPermaLink="false">http://godspeedgame.branndsjet.com/shaolin-vs-wutang/</guid>

					<description><![CDATA[An INDIE love letter to Martial Arts and Classic Kung Fu Films! After successful releases across platforms, Shaolin vs Wutang, will soon be released globally on Nintendo Switch. Shaolin vs Wutang is a 1 on 1 INDIE CASUAL combat game featuring hand to hand and weapon combat, great music and inspired graphics. About Shaolin vs [&#8230;]]]></description>
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<h2><strong>An INDIE love letter to Martial Arts and Classic Kung Fu Films</strong>!</h2>
<p>After successful releases across platforms, Shaolin vs Wutang, will soon be released globally on Nintendo Switch. <strong><a href="https://www.nintendo.com/games/detail/shaolin-vs-wutang-switch/" target="_blank" rel="noreferrer noopener" aria-label="undefined (opens in a new tab)">Shaolin vs Wutang</a></strong> is a 1 on 1 INDIE CASUAL combat game featuring hand to hand and weapon combat, great music and inspired graphics.</p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/lJQQq7hhdsc?si=3sfYzgL561Ff7xYQ" width="100%" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<h4><strong>About</strong> <strong>Shaolin vs Wutang</strong></h4>
<p>It is an indie passion project that was made by one person who has tremendous passion for, and knowledge of Kung Fu films. The developer wants to provide players with a satisfying gaming experience blended with nostalgia and reminiscence of the great Kung Fu Films. <strong>Features</strong> :</p>
<ul>
<li>Hand to hand and weapon combat</li>
<li>Dynamic blocking animations</li>
<li>Licensed Kung fu soundtrack featuring music from classic films</li>
<li>27 Inspired Characters</li>
<li>20 Unique Stages</li>
<li>Unique moves and combos for every fighter</li>
<li>Single Player &amp; Local Co-op</li>
</ul>
<p>  <a href="https://1drv.ms/u/s!AtQ8Arq2P2Bm7BpgOi9z0F0J_MqR?e=sJruIF">Get the Press Kit</a></p>
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<h4><strong>About Jae Lee Productions</strong></h4>
<p><strong>Jae Lee</strong> is a kung fu and martial arts fan and the original developer of <strong>Shaolin vs Wutang</strong>. <strong>Jae Lee</strong> specializes in creating fighting games that capture the essence of old martial arts films and old-school easy-to-pick-up fighting games.</p>
<h3><strong>Godspeed Games</strong></h3>
<p>We are a leading Game Development Studio, creating games for Mobile, PC, and Consoles. We work with Global partners and assist Studios in bringing their games on Multiple Platforms, through our Game Porting &amp; Game Publishing Services. Get in touch with us at <strong><a href="mailto:sales@godspeedgames.com">sales@godspeedgames.com</a></strong>, if you are a Game Studio looking to get your games ported to other platforms</p>						</div>
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		<title>Nintendo Switch Game Development in India: Why Studios Love the Switch As Much As You Do</title>
		<link>https://www.godspeedgames.com/nintendo-switch-game-development-in-india-why-studios-love-the-switch-as-much-as-you-do/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Wed, 04 Mar 2020 05:50:42 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Almightree]]></category>
		<category><![CDATA[GodSpeed Games]]></category>
		<category><![CDATA[Indian game development]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Ranbeer Hora]]></category>
		<category><![CDATA[Switch pro]]></category>
		<category><![CDATA[The Last Dreamer]]></category>
		<guid isPermaLink="false">http://godspeedgame.branndsjet.com/nintendo-switch-game-development-in-india-why-studios-love-the-switch-as-much-as-you-do/</guid>

					<description><![CDATA[The Nintendo Switch turns three this week and at the time of writing this story, is home to&#160;2,153 games. To have so many games in such a short time indicates its popularity with consumers as well as the ease at which developers are able to bring their games to the console. And of those 2,153 [&#8230;]]]></description>
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							The Nintendo Switch turns three this week and at the time of writing this story, is home to&nbsp;<a href="https://en.wikipedia.org/wiki/List_of_Nintendo_Switch_games_(A%E2%80%93L)">2,153 games</a>. To have so many games in such a short time indicates its popularity with consumers as well as the ease at which developers are able to bring their games to the console. And of those 2,153 games, there are a few with Indian studios behind them. One such developer is Pune-based GodSpeed Games. Aside from providing QA and testing services for a host of titles, it brought 3D platformer&nbsp;<a href="https://www.nintendo.com/games/detail/almightree-the-last-dreamer-switch/">Almightree: The Last Dreamer</a>&nbsp;over to the Nintendo Switch from PC and is working on a soon to be announced casual combat game for the console as well.

The Mako Reactor spoke to Ranbeer Hora, MD of&nbsp;<a href="https://www.godspeedgames.com/portfolio/">GodSpeed Games</a>&nbsp;to find out what it’s like to work on one of the world’s most popular consoles. Though before we get to that, we had to ask, how did the studio manage to get its hands on a Nintendo Switch development kit?&nbsp;<a href="https://gadgets.ndtv.com/games/news/nintendo-switch-made-in-india-games-1802345">Nintendo has courted Indian developers in the past</a>&nbsp;with&nbsp;<a href="https://gadgets.ndtv.com/games/news/asura-nintendo-switch-made-in-india-1850979">varying degrees of success</a>&nbsp;while development kits themselves are a rarity in this part of the world outside of big AAA outfits like Ubisoft and Rockstar Games, both of which have Indian offices.

“It is not just Nintendo, but with all the console manufacturers there is a concern on licensing development hardware to India,” Hora says. “There is a huge investment on the dev kits for the game studios. And for the console manufacturers, they have to get different certifications that can allow the hardware to be imported to India and it is a bit tricky from what I understand.”

With that in mind, Hora and his team met Nintendo at several gaming conferences to win its trust by sharing what they do and what games they work on.

“Because GodSpeed Games works with global leading publishers providing game development and game testing services, we were able to register as a certified game QA and development house with them,” he says.

<iframe title="Almightree: The Last Dreamer Teaser | Available on Switch for Christmas" src="https://www.youtube.com/embed/niKMK8JxKVg?feature=oembed" width="100%" height="392" frameborder="0" allowfullscreen="allowfullscreen" data-mce-fragment="1"></iframe>
<h2>Why developers love the Nintendo Switch</h2>
As for developing on the Nintendo Switch itself, Hora is all praise for it.

“The Nintendo Switch for us appears to be the least demanding console that Nintendo has released,” he says. “The fact that Switch does not limit itself to a one console experience is an advantage. We can dock it and transmit on a TV, and can also take out from the dock and play as a handheld. The Joy-Con can be detached from the sides allowing space for multiplayer sessions. And all these shifts are instant and the transition for the user is smooth. It just works seamlessly.”

It’s these multiple ways to play that’s at the centre of GodSpeed’s Switch development plans. To the point of incorporating touch controls that can be toggled in-menu (which it did with Almightree). While most developers don’t bother with such niceties, it’s a non-option for the company to ignore every possible input method.

“As a developer, compromising on one of the play modes could mean losing a considerable number of users who look at games supporting a particular play mode,” he says.

For Hora and his team, it’s the Nintendo Switch’s versatility in how it can be played that makes it so appealing to develop for. This extends to how it works with&nbsp;<a href="https://en.wikipedia.org/wiki/Game_engine">game engines</a>.

“It’s not only the hardware that has helped developers, but the console’s integration with third-party engines is also an advantage for multiplatform developers,” he says. “Both Unreal and Unity engine have support for Nintendo Switch and even with a custom engine there shouldn’t be any big issues either.”

<iframe title="First Look at Nintendo Switch" src="https://www.youtube.com/embed/f5uik5fgIaI?feature=oembed" width="100%" height="392" frameborder="0" allowfullscreen="allowfullscreen" data-mce-fragment="1"></iframe>
<h2>Nintendo Switch game development challenges</h2>
On the topic of Unity, it’s the engine that powers GodSpeed’s first effort on the console (and was used on every version of the game preceding it). Unity has a reputation amongst console gamers as not being as optimised as other engines, with many mobile and PC variants of Unity games running smoother than on say, the Nintendo Switch or PS4. It made us wonder what GodSpeed had to take into account when bringing Almightree to the Switch.

“Running a PC port on Switch is difficult because of the limitations in current processing power,” he admits. “And if your PC game has very high-quality graphics and realistic art style, then to run on Switch, you are required to scale down the graphics quality of a game.”

Hora reveals that this is a challenge with GodSpeed’s games too. He likens the process to bringing a PC game to a high-end mobile device.

“In most cases, we work from the texture and shader quality front to achieve better optimisation on Switch,” he reveals. “Using mobile post-processing and maintaining the screen resolution supported by Switch gives you better results.”

This isn’t the only concern when making games for the Nintendo Switch. Although it works with major third-party engines, developers have to be aware of specific issues they may run into.

“The major decisions are with the selection of SDK and the engine version,” he says. “You have to ensure that both the versions are supported, as building with either one to be of different version, you will end up getting errors. Even while porting a game already made with older version of Unity, you have to first update Unity version as per the SDK version in use.”

<iframe title="Unite Austin 2017 - Unity for Nintendo Platforms" src="https://www.youtube.com/embed/UKp4-GvG-ZA?feature=oembed" width="100%" height="392" frameborder="0" allowfullscreen="allowfullscreen" data-mce-fragment="1"></iframe>
<h2>‘Bring everything to Switch’ isn’t as easy as it sounds</h2>
And there’s more, with specifics like resolution and language to worry about too. For most Switch game developers these are par for the course, but for the casual&nbsp;<a href="https://www.cbr.com/everything-coming-to-nintendo-switch-is-overwhelming/">‘bring everything to Switch’</a>&nbsp;crowd, it’s an eye-opener.

“The title also has to maintain a screen resolution that is supported by Switch because sometimes the resolutions we use for PC are not supported by Switch,” he says. “This did happen in Almightree. Other challenges are with language, as some languages are not supported by Switch. If porting from Unity, then some of the Unity functionalities like&nbsp;<a href="https://docs.unity3d.com/ScriptReference/PlayerPrefs.html">Playerprefs</a>&nbsp;[built-in utility that accesses player preferences between sessions of play] is not supported [on Switch], so basically you can save/load only in&nbsp;<a href="https://learn.unity.com/tutorial/persistence-saving-and-loading-data">binary format</a>.”

Then there are limitations on the number of&nbsp;<a href="https://stackoverflow.com/questions/5201852/what-is-a-thread-really">threads</a>&nbsp;you can spawn. The structure of file save/load is pretty calculative and miscalculations could result in crashes.”

However these intricacies are far from stumbling blocks. For GodSpeed, Nintendo’s support and documentation for developers has been more than satisfactory to the point where the studio has “no complaints”.

<iframe title="Everything Coming To Switch - April Fools 2019" src="https://www.youtube.com/embed/OpOkr0bTSwQ?feature=oembed" width="100%" height="392" frameborder="0" allowfullscreen="allowfullscreen" data-mce-fragment="1"></iframe>
<h2>What about a Nintendo Switch Pro?</h2>
With so much going for the Nintendo Switch, does the market need a souped up, beefier version? A Switch Pro perhaps? Hora left us with this:

“There has been speculation that Nintendo will announce new Nintendo Switch hardware or some are calling it as Nintendo Switch Pro. But officially there has been no confirmation or comments from Nintendo.

As the current hardware already lacks behind the other two consoles and with Microsoft and Sony announcing the release of their new consoles. The existing Switch will then be more behind in terms of power.”

And I personally do feel market will need the next version of Nintendo Switch. There are few limitations in the current version and further improvements will be useful for the players. For example: better battery life, a slight dock redesign or a direct HDMI output with no dock, and the top priority should be to achieve 4K gaming experience and bumping up to that resolution.”

Note : This article was first published on <a href="https://themakoreactor.com/">The Mako Reactor</a>!						</div>
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		<title>GodSpeed Games will be at Game Developer Conference 2020</title>
		<link>https://www.godspeedgames.com/godspeed-games-at-the-game-developer-conference-2020/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Thu, 13 Feb 2020 12:16:46 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Certifications]]></category>
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					<description><![CDATA[GDC 2020 is fast approaching and we are thrilled to be part of the event in the beautiful city of San Francisco, from March 18th to March 20th. Being the game industry&#8217;s largest premier professional event, Game Developer Conference brings the game development community together to exchange ideas, solve problems, and shape the future of [&#8230;]]]></description>
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							<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-72711" src="/wp-content/uploads/2024/11/GDC.jpeg" alt="" width="783" height="391" /></p><p><strong><a href="https://www.gdconf.com/">GDC </a>2020</strong> is fast approaching and we are thrilled to be part of the event in the beautiful city of San Francisco, from March 18th to March 20th.</p><p>Being the game industry&#8217;s largest premier professional event, <a href="https://www.gdconf.com/">Game Developer Conference</a> brings the game development community together to exchange ideas, solve problems, and shape the future of the industry across five days of education, inspiration, and networking.</p><p><strong><a href="https://www.godspeedgames.com/">GodSpeed Games</a></strong> is looking forward for this year&#8217;s event and will be happy to discuss your current and future product requirements. It would be great to meet and share on how we can add value to your products and help you deliver the best experience for your players.</p><p>Our multiplatform expertise for <strong>Game Development</strong>, <strong>Live Ops</strong>, <strong>Game QA, Localization</strong> and <strong>Certifications</strong> are under one roof to assist our partners from conceptualization stage till the final quality product.</p><p>For meetings, you can find us from <a href="https://www.meettomatch.com/sf2020">MeettoMatch </a>System and On <a href="https://gdc.meetingsservice.com">GDC Meeting Service</a>.</p><p>Alternatively you can also send us an email at <a href="mailto:meetings@godspeedgames.com">meetings@godspeedgames.com</a></p><p>We look forward to meeting you!</p>						</div>
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		<title>We are Excited to be part of Gamescom 2019 &#8211; Cologne, Germany</title>
		<link>https://www.godspeedgames.com/meet-us-at-gamescom-2019/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Tue, 30 Jul 2019 04:31:36 +0000</pubDate>
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		<category><![CDATA[Cologne]]></category>
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		<category><![CDATA[Video Games]]></category>
		<guid isPermaLink="false">http://godspeedgame.branndsjet.com/meet-us-at-gamescom-2019/</guid>

					<description><![CDATA[Gamescom 2019 is fast approaching and we are thrilled to be part of the event in the beautiful city of Cologne, Germany from August 20 to August 24. Being one of the world&#8217;s largest gaming events and the biggest gaming news expo of the year in Europe, Gamescom brings together professionals from the industry and [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.gamescom.global/">Gamescom </a>2019 is fast approaching and we are thrilled to be part of the event in the beautiful city of Cologne, Germany from August 20 to August 24. Being one of the world&#8217;s largest gaming events and the biggest gaming news expo of the year in Europe, <a href="https://www.gamescom.global/">Gamescom </a>brings together professionals from the industry and gaming enthusiasts from across the world.</p>
<p><a href="https://www.godspeedgames.com/">GodSpeed Games</a> is looking forward to seeing all our friends, other gaming companies and our existing partners at the event. We will be happy to meet for a discussion on how <a href="https://www.godspeedgames.com/">GodSpeed Games</a> can be of assistance in your ongoing and future productions, and how we can work together in making better games. We bring over a decade of experience in Game Services with specialization across <strong>Game Development</strong>, <strong>Game Porting</strong> and <strong>Game Testing</strong>.</p>
<p>For meetings, You can find us from <a href="https://www.meettomatch.com/cologne-2019/">MeetToMatch </a>system &amp; <a href="https://matchmaking365-gamescom.b2bmatch.io/login">Matchmaking </a>system.</p>
<p>Alternatively you can also drop us an email at <a href="mailto:meetings@godspeedgames.com">meetings@godspeedgames.com</a></p>
<p>Wishing everyone a great time at this year&#8217;s Gamescom!</p>
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		<title>5 Reasons why you can’t miss Game Quality Forum Global 2019!</title>
		<link>https://www.godspeedgames.com/5-reasons-why-you-cant-miss-game-quality-forum-global-2019/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Sun, 16 Jun 2019 04:32:52 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Porting]]></category>
		<category><![CDATA[Game QA]]></category>
		<category><![CDATA[Game Quality Forum]]></category>
		<category><![CDATA[Game Quality Forum Global 2019]]></category>
		<category><![CDATA[GodSpeed Games]]></category>
		<category><![CDATA[GodSpeed Gaming]]></category>
		<category><![CDATA[Player Support]]></category>
		<guid isPermaLink="false">http://godspeedgame.branndsjet.com/5-reasons-why-you-cant-miss-game-quality-forum-global-2019/</guid>

					<description><![CDATA[5 Reasons why you can’t miss Game Quality Forum Global 2019! 1. They’ve got the best speaker line-up you’ve ever seen. Literally! The. Best. Speakers. In Game Quality terms, they’re bringing together the guys and gals that brought us League of Legends, Battlefield, PUBG, Rainbow Six, the Metro series, amongst others. Not to mention, this [&#8230;]]]></description>
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							<h2><strong><u>5 Reasons why you can’t miss Game Quality Forum Global 2019!<br /><br /></u></strong></h2><p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-72505" src="/wp-content/uploads/2019/06/Top-5-Reasons-You-Cant-Miss-This-Year-blog-banner-800x300-1.png" alt="" width="800" height="300" /></p><p><strong>1. They’ve got the best speaker line-up you’ve ever seen.</strong></p><p>Literally! The. Best. Speakers. In Game Quality terms, they’re bringing together the guys and gals that brought us League of Legends, Battlefield, PUBG, Rainbow Six, the Metro series, amongst others. Not to mention, this will be the most international speaker faculty they’ve ever welcomed to the GQF Series. Game Quality Gurus joining us include:</p><ul><li>David King, Technical Director, <strong>Electronic Arts</strong></li><li>Guillaume Desjardins, Dev Testing Lead, <strong>Ubisoft</strong></li><li>Alexander Andelkovic, Senior Agile Testing Lead, <strong>King</strong></li><li>Cole Tufts, QA Lead, <strong>Riot Games</strong></li><li>Ghulam Khan, Head of QA and Localisation, <strong>SEGA</strong></li><li>John Pompei, Head of Player Experience, <strong>Electronic Arts</strong></li><li>Mike Kim, Localisation Director, <strong>Tencent</strong></li><li>Quinn Barbuta, QA Manager, <strong>Guerrilla Games</strong></li><li>Chris Howell, Principal QA Engineer, <strong>Natural Motion Games</strong></li><li>Rudolf Thomas Inderst, International Community Specialist, <strong>Koch Media</strong></li><li>Tamara Tirjak, Senior Localisation Manager, <strong>Frontier Developments </strong></li><li>Michelle Mangio, Director of Product Quality, <strong>Amazon Game Studios</strong></li></ul><p>And this is just a few – over 40 Game Quality experts from QA, Localisation and Community Management/Player Support will be presenting on everything from automation and machine learning to service quality measurement. Check out the full <a href="https://www.iqpc.com/events-gamequalityglobal/speakers">speaker line-up on the GQF Global website.</a></p><p><strong> </strong></p><p><strong>2. It’s the only Game Quality event that focuses on bringing together all departments involved in Game Quality &#8211; QA, Localisation and Player Support/Community Engagement.</strong></p><p>We’ve all seen the tide shift towards a much stronger focus on improving internal collaboration over the past few years – It’s clear that to get the best quality games out there, you need to have a team that is working in harmony, with the right work flows, processes and software to back it up.</p><p>GQF Global gives <a href="https://www.iqpc.com/events-gamequalityglobal/srspricing">special team discounts</a> to anyone bringing their colleagues along with them and the agenda is split so that each department has plenty to learn! Check out our <a href="https://www.iqpc.com/events-gamequalityglobal/blog/gaming-insights-into-internal-collaboration-and-external-partners">Internal Collaboration blog for some industry insights</a> on internal collaboration or the <a href="https://www.iqpc.com/events-gamequalityglobal/agenda-mc">Event Agenda</a> for the sessions at the conference!</p><p><strong>3. All the cool kids will be there.</strong></p><p>Besides their mega star speaker panel, the list of studios and publishers already confirmed to attend reads like a who’s who of Gaming. If you’re not on the list, you’re missing out!</p><p>Confirmed attendees include: <strong>Rovio Entertainment</strong>, <strong>EA</strong> <strong>DICE</strong>, <strong>Capcom</strong>, <strong>Paradox</strong> <strong>Interactive</strong>, <strong>Bethesda</strong>, <strong>Creative</strong> <strong>Assembly</strong>, <strong>Jagex</strong>  <strong>Nintendo, </strong>, <strong>Bandai Namco Entertainment</strong>, <strong>WB</strong> <strong>Games</strong>, <strong>Wargaming</strong>.<strong>net, and many more</strong>.</p><p>This is your one annual opportunity to Network ‘<strong>Like a Boss</strong>’.</p><p>Meet all the main players in the industry and make the most of this opportunity to learn from each other and improve overall Game Quality.  See who else is coming – <a href="https://gamequalityglobal.iqpc.com/downloads/gqf-global-2019-sample-attendee-list">download the sample delegate list</a> or request a copy via email: <a href="mailto:enquire@iqpc.co.uk">enquire@iqpc.co.uk</a></p><p><strong>4. Be the first to see and hear about the latest tech out there.</strong></p><p>The Game Quality Forum Global welcomes the best, and most innovative solutions providers in the world. From all round service providers, to localisation, testing or software specialists – they’ve got them all.</p><p><a href="https://www.godspeedgames.com/"><strong>GodSpeed Games</strong></a> : GodSpeed Games is proud to be sponsoring the 2019 Game Quality Forum Global scheduled for 25-27 June in Amsterdam! GodSpeed Games is one of the leading Games and Technology companies, providing Games Quality Assurance, Game Support, Game Porting and Game Development services to global leading companies.  <strong><a href="mailto:sales@godspeedgames.com">Get in touch</a></strong> to meet them at the event.</p><p>Their other Sponsors include:</p><ul><li>EC Innovations</li><li>Goodbay Technologies</li><li>Keywords Studios</li><li>Pole To Win</li><li>Quantic Lab</li><li>RoundTable Studio Inc</li><li>Systran</li><li>TELUS International</li><li>Testronic</li><li>Wordbee</li><li>XTM International</li></ul><p>Find out more about the tech that will be discussed at the event here – <a href="https://www.iqpc.com/events-gamequalityglobal/sponsors">Game Quality Forum Global Sponsors.</a></p><p><strong>5. Party like its your birthday.</strong></p><p>They’ve got a real treat in store for you. Not only are they hosting this year’s forum in the incredible city of <strong>Amsterdam</strong>, but they’ve also got sponsored networking and drinks receptions hosted by Quantic Labs (25<sup>th</sup>) and Testronic (26<sup>th</sup>) and then to finish up, they’re hosting the <strong>Gaming IQ party at the Strandzuid</strong>!</p><p>This a chance for you to kick back after a hard few day’s learning and networking! Available to everyone at no extra charge, this year’s party is a ‘Thank you’ to the wonderful Gaming IQ community for their continued support and celebration of the new global forum &#8211; get ready to have some fun in one of the most beautiful venues in Amsterdam. For more info on the extra curricular activities going on at GQF Global – download the <a href="https://www.iqpc.com/events-gamequalityglobal/agenda-mc">Event Guide</a>.</p><p>So – If you haven’t already booked on to <strong>join us 25-27 June</strong>, then register now before it is too late!</p><p><a href="https://www.iqpc.com/events-gamequalityglobal/srspricing"><em>Register to join everyone in the industry at the best event out there now &gt;&gt;</em></a></p>						</div>
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		<title>Meet Us at Game Quality Forum Global 2019!</title>
		<link>https://www.godspeedgames.com/game-quality-forum-global-2019/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Fri, 10 May 2019 09:17:13 +0000</pubDate>
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		<category><![CDATA[Amsterdam]]></category>
		<category><![CDATA[Consoles]]></category>
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		<category><![CDATA[Game Porting]]></category>
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		<category><![CDATA[Game Quality]]></category>
		<category><![CDATA[Game Quality Forum]]></category>
		<category><![CDATA[Game Quality Forum Global 2019]]></category>
		<category><![CDATA[Game Services]]></category>
		<category><![CDATA[Game Testing]]></category>
		<category><![CDATA[GodSpeed Games]]></category>
		<category><![CDATA[GodSpeed Gaming]]></category>
		<category><![CDATA[IQPC]]></category>
		<category><![CDATA[Live Support]]></category>
		<category><![CDATA[Localization]]></category>
		<category><![CDATA[Netherlands]]></category>
		<category><![CDATA[Outsourcing]]></category>
		<category><![CDATA[Player Support]]></category>
		<category><![CDATA[Porting]]></category>
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		<category><![CDATA[Quality Assurance]]></category>
		<category><![CDATA[Testing]]></category>
		<guid isPermaLink="false">http://godspeedgame.branndsjet.com/game-quality-forum-global-2019/</guid>

					<description><![CDATA[When: 25 &#8211; 27 JUNE, 2019 Location: Postillion Convention Centre, Amsterdam, Netherlands GodSpeed Games will be attending this year&#8217;s Game Quality Forum Global, taking place in Amsterdam, Netherlands. We are proud to be sponsoring the 2019 Game Quality Forum Global scheduled for 25-27 June in Amsterdam! Join us as we present our multi platform expertise [&#8230;]]]></description>
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							<p><img loading="lazy" decoding="async" class="aligncenter wp-image-72434" src="/wp-content/uploads/2019/05/Game-Quality-Forum-Global-2019.webp" alt="" width="590" height="127" /></p><p>When: 25 &#8211; 27 JUNE, 2019</p><p>Location: Postillion Convention Centre, Amsterdam, Netherlands</p><p><a href="https://www.godspeedgames.com"><strong>GodSpeed Games</strong></a> will be attending this year&#8217;s <strong><a href="https://gamequalityglobal.iqpc.com/">Game Quality Forum Global</a></strong>, taking place in Amsterdam, Netherlands.</p><p>We are proud to be sponsoring the 2019 Game Quality Forum Global scheduled for 25-27 June in Amsterdam! Join us as we present our multi platform expertise incl. <strong>Game testing</strong>, <strong>Player support</strong>, <strong>Porting</strong> and <strong>Development</strong> as well as taking part in discussions on all aspects of the quality lifecycle, from development, to release, to live support.</p><p>We are looking forward to meeting and catching up with our Quality, Player Support and Localization friends from across the industry.</p><p><strong><a href="mailto:sales@godspeedgames.com">Get in touch</a></strong> to meet us at the event and to learn more about our top <strong><a href="https://www.godspeedgames.com/services/">quality services</a></strong> for the international game developers and publishers.</p>						</div>
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		<title>Almightree: The Last Dreamer, Out on Nintendo Switch for Christmas</title>
		<link>https://www.godspeedgames.com/almightree-the-last-dreamer-for-nintendo-switch/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Tue, 09 Oct 2018 07:09:31 +0000</pubDate>
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		<category><![CDATA[3d]]></category>
		<category><![CDATA[Almightree]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[AppStore]]></category>
		<category><![CDATA[Chocoarts]]></category>
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		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo eshop]]></category>
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		<category><![CDATA[Teaser]]></category>
		<category><![CDATA[The Last Dreamer]]></category>
		<category><![CDATA[West Coast Software]]></category>
		<guid isPermaLink="false">http://www.godspeedgames.com/?p=72219</guid>

					<description><![CDATA[We are very happy to announce our next release “Almightree: The Last Dreamer” for Nintendo Switch, developed by GodSpeed Games and published by West Coast Software Ltd!Almightree: The Last Dreamer is a thrilling and challenging 3D puzzle platformer. It has you racing through a crumbling world to find your way to awaken the majestic Almightree to [&#8230;]]]></description>
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							<p>We are very happy to announce our next release “Almightree: The Last Dreamer” for Nintendo Switch, developed by <a href="http://www.godspeedgames.com/">GodSpeed Games</a><a href="http://chocoarts.com/"> </a>and published by <a href="https://www.west-coast.wales/">West Coast Software Ltd</a>!<br /><a href="https://youtu.be/niKMK8JxKVg">Almightree: The Last Dreamer</a> is a thrilling and challenging 3D puzzle platformer. It has you racing through a crumbling world to find your way to awaken the majestic Almightree to restore life and order. The title was originally developed by <a href="http://chocoarts.com/"><strong>Chocoarts</strong> </a>for Steam and Mobile platforms.<br /><a href="http://www.godspeedgames.com/">GodSpeed Games</a> has handled the Nintendo Switch version and we are very excited to bring the game on console platform.</p><div style="width: 1920px;" class="wp-video"><video class="wp-video-shortcode" id="video-72219-1" width="1920" height="1080" poster="/wp-content/uploads/2024/11/ALMIGHTREE_-The-Last-Dreamer-1080p-1.webp" preload="metadata" controls="controls"><source type="video/mp4" src="/wp-content/uploads/2024/11/Almightree-The-Last-Dreamer-1.mp4?_=1" /><a href="/wp-content/uploads/2024/11/Almightree-The-Last-Dreamer-1.mp4">/wp-content/uploads/2024/11/Almightree-The-Last-Dreamer-1.mp4</a></video></div><p><a href="http://www.godspeedgames.com/">GodSpeed </a>is currently working with several Indie Studios and taking up the challenge to bring their titles on Nintendo Switch and other console platforms. At GodSpeed, we love games and bringing them to consoles is about sharing the passion with console gaming players.<br />Get in touch with us on <a href="mailto:sales@godspeedgames.com">sales@godspeedgames.com</a>, if you are looking for a Global Publisher or if you are a Game Studio looking to get your games ported to other platforms.<br />And stay tuned for details on our upcoming games!<br />For constant updates, follow us on:</p><ul><li><a href="https://www.facebook.com/GodSpeedGames">https://www.facebook.com/GodSpeedGames</a></li><li><a href="https://www.linkedin.com/company/godspeed-games">https://www.linkedin.com/company/godspeed-games</a></li><li><a href="https://www.youtube.com/channel/UCBrtZB8JRAjEj_f9bVZcnBA">https://www.youtube.com/channel/UCBrtZB8JRAjEj_f9bVZcnBA</a></li></ul>						</div>
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		<title>Meet Us at Game Connection Europe 2018 in Paris!</title>
		<link>https://www.godspeedgames.com/meet-us-at-game-connection-europe-2018-in-paris/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Fri, 05 Oct 2018 08:59:15 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Game Connection Europe]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Porting]]></category>
		<category><![CDATA[Game QA]]></category>
		<category><![CDATA[GodSpeed Cricket League]]></category>
		<category><![CDATA[GodSpeed Games]]></category>
		<guid isPermaLink="false">http://www.godspeedgames.com/?p=72204</guid>

					<description><![CDATA[When: October 24, 2018 – October 26, 2018 Location: Parc des expositions de la Porte de Versailles – hall 2.1 Game Connection will take place in Paris from 24th October till 26th October. It is the place where key players from the games industry meet &#38; do business together. GodSpeed Games will be attending Game Connection [&#8230;]]]></description>
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When: October 24, 2018 – October 26, 2018
Location: Parc des expositions de la Porte de Versailles – hall 2.1
Game Connection will take place in Paris from 24<sup>th</sup> October till 26<sup>th</sup> October. It is the place where key players from the games industry meet &amp; do business together.
<a href="http://www.godspeedgames.com/">GodSpeed Games</a> will be attending Game Connection Europe this year and we are very excited with the prospect of meeting fellow gaming industry professionals.
Let’s meet, if you are:
<ul>
 	<li>Looking for Porting your games to Nintendo Switch, PS4 and XB1.</li>
 	<li>A Development Studio who needs a partner for project outsourcing</li>
 	<li>Looking for a QA Services partner with expertise across all gaming platforms</li>
 	<li>Games Studio with games on Mobile platform and would like to reach the Indian audiences.</li>
</ul>
Contact us on <a href="mailto:sales@godspeedgames.com">sales@godspeedgames.com</a> or schedule meeting using <a href="http://meetingapp.game-connection.com">Meeting Application</a>, our company profile can be founded here: <a href="http://meetingapp.game-connection.com/Company/10285">GodSpeed Games</a> on Game Connection.
Let&#8217;s Meet!						</div>
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		<title>DNA Dynamics, Inc. Signs Agreement with Sports App Development Company</title>
		<link>https://www.godspeedgames.com/dna-dynamics-inc-signs-agreement-with-sports-app-development-company/</link>
		
		<dc:creator><![CDATA[admin]]></dc:creator>
		<pubDate>Thu, 14 Jun 2018 04:08:45 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DNA]]></category>
		<category><![CDATA[DNA Dynamics]]></category>
		<category><![CDATA[GodSpeed Games]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">http://www.godspeedgames.com/?p=72100</guid>

					<description><![CDATA[DNAD Completes LOI with Godspeed Games to Drive Gambling Platform Forward DNA Dynamics, Inc. (USOTC: DNAD) announces today that its subsidiary, DNA Interactive Games Limited, has signed a development agreement with Pune-based Godspeed Games, known for their expertise in developing mobile titles, especially for the sports market. Carl Grant, CEO of DNA, told shareholders, &#8220;I [&#8230;]]]></description>
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            <em><strong>DNAD Completes LOI with Godspeed Games to Drive Gambling Platform Forward</strong></em>
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                    DNA Dynamics, Inc. (USOTC: DNAD) announces today that its subsidiary, DNA Interactive Games Limited, has signed a development agreement with Pune-based Godspeed Games, known for their expertise in developing mobile titles, especially for the sports market.
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                    <span class="xn-person">Carl Grant</span>, CEO of <a href="https://twitter.com/DNA_Dynamics">DNA</a>, told shareholders, &#8220;I have known the CEO of Godspeed for many years, and I have always been very impressed with the quality of their titles. I believe that they will make a fantastic addition to our team here as we build &#8216;project accumulate,&#8217; the working title for this project to market. We have given all those involved a tight timeline for development, but I feel confident that we will deliver on time and to budget.&#8221;
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                    Godspeed Gaming Solutions has been in business for 10 years and has recently seen exponential growth, with this contract from DNA taking them to 75 developers by the summer. Their latest game to hit the market earlier in 2018 was a Cricket game that has a massive following across Europe and India. They have previously developed several other titles for European video game companies, including a hugely successful Soccer title.
                    <br>
                    <a href="https://in.linkedin.com/in/ranbeerh"><span class="xn-person">Ranbeer Hora</span></a>, CEO of Godspeed, commented that he is &#8220;…very excited to be developing a platform in this incredible growth area. And with our sports titles in the market already, I feel that this is the perfect partnership.&#8221;
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